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sketchbook: ghetto convolution reverb

Convolution reverb is a hell of a trick — it lets you record the reverb of a real-world environment (or a hardware reverb unit) and apply that reverb to a signal, with amazingly realistic results....

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approximating realism: drumming with linuxsampler

It may be the silly season, but I’ve still had plenty of time to work on a new track. It’s coming along well I think, but it’s been quite a challenge, mainly beacuse it’s a very “back to basics” track,...

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sketchbook: bouncy game music

Here’s another quick piece done quickly for a purpose: my friend Switchbreak spent the weekend developing a short Flash game for the So Many Rooms game jam, where each developer had 36 hours to produce...

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sketchbook: hand-arranged glitchy drums

I love that glitchy modern percussion sound that you hear in a lot of electronic music these days (BT comes to mind, but there are plenty of examples), but I’ve never had much luck creating those sorts...

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lv2 synths for ardour 3: a list

With Ardour 3 alphas coming thick and fast, and the beta looming on the horizon, I thought it was high time to examine the soft-synths that are available for use with it. While support for other synth...

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new music update

A few months ago I posted that I was working on new music using Ardour 3, and I’m glad to say that my new track is now all but finished. Working with Ardour 3 was a bit nervewracking at times, as you’d...

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new track: texel

After a few last-minute tweaks, I’m finally ready to release my new track. The plan is for this to be the first track of an EP that will be available for download from Bandcamp, but I’m sure that won’t...

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rpm 2012: the final update!

I’ve just posted my RPM 2012 entry off to RPM HQ, so the challenge is officially complete! The album is called “far side of the mün”, in honour of Kerbal Space Program, and you can stream it from...

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rpm 2012 post-mortem

Before the process of making my RPM 2012 album becomes a distant memory, I wanted to get down some notes on the album as a whole, and on each track. This post is about the album as a whole; I’ll follow...

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rpm 2012 post-mortem, track 7: oberth

oberth by pneuman “In astronautics, the Oberth effect is where the use of a rocket engine when travelling at high speed generates much more useful energy than one at low speed.” I’d been wanting to...

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